#The100DayProject2022 - Days 6-10
![](https://cdn.myportfolio.com/750f4ecdb0c890943d29d2533acb2781/aac3dcff-2132-4109-b44d-304a427ca701_rw_1920.jpg?h=52c81948341e55719c92af9d4ed30a8f)
Day 6/100 Abstract plexus shape made in Maya.
Experiment with MASH nodes, shading and lighting in Arnold.
Experiment with MASH nodes, shading and lighting in Arnold.
![](https://cdn.myportfolio.com/750f4ecdb0c890943d29d2533acb2781/0c34fe44-dd3e-456d-8487-60222b5c8250_rw_1920.jpg?h=2c6cf1016f2b37ce11fd850eec1832b2)
Day 7/100 Abstract 3d cloth object made with Maya.
Experiment with cloth simulation, shading and lighting in Arnold rendering.
Experiment with cloth simulation, shading and lighting in Arnold rendering.
Day 8/100 Abstract 3d loop animation made with Maya.
Experiment with MASH node and emissive shading.
Experiment with MASH node and emissive shading.
Day 9/100 Abstract 3d loop animation made with Maya.
Experiment with displacement map and iridescent shading in Arnold.
Experiment with displacement map and iridescent shading in Arnold.
Day 10/100 Holographic animation fx made with Maya.
Experiment with MASH, boolean and emissive shading in Arnold.
Experiment with MASH, boolean and emissive shading in Arnold.